Early Simple Machines

Kindergarten
Through engaging activities and hands-on play with age-appropriate materials,
children explore concepts, phenomena, make observations, and draw conclusions
about how the world around them works..

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BeeBot

Kindergarten
Children configure their robots to follow specific paths. As a result, they grasp the concept of sequence and acquire algorithmic thinking.

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Lilliputian Scientists

Preschool
This program is designed for preschool educators who wish to integrate Physical Sciences into their classroom, experiment and explore learning with children.

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Beebot

In this educational program, you'll become familiar with the use and programming of BeeBot. Beebot is one of the most...
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Physical Computing

13-14 years old
Students develop projects that “feel” and act in the real world. They construct robotic systems and automations using the micro:bit microcontroller. At the same time, they program in the textual programming language Python.

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Physical Computing & Python

13-14 years old
Students develop projects that “feel” and act in the real world. They construct robotic systems and automations using the micro:bit microcontroller. At the same time, they program in the textual programming language Python.

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Education Robotics

12 years old
The Education Robotics educational program guides students into the future of educational robotics. The use of specialized sensors and the artificial intelligence camera constitute the innovation of the program.

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Science

High School
The students involved will identify the powerful ideas behind everyday phenomena and use tools from different areas such as IT with BBC micro:bit and through active engagement, Learning by Doing

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Lillipoutian Engineers

5 years old
The educational program “Lilliputian Engineers” is designed for Kindergarten students. Children take their first steps into the world of Science, Technology and Engineering.

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Advanced Robotics

1st – 2nd – 3rd High School
Upon completion of the program Advanced Robotics students are challenged to solve real-world problems in their true dimension, utilizing specialized sensors and applying advanced programming techniques such as lists and tables

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