Comprehensive STEM & Educational Robotics Programs
STEM Education offers annual STEM and Educational Robotics programs designed for private educational institutions (Private Schools, Robotics Centers, Tutoring Centers, After-School Care Centers) that wish to integrate high-quality STEM education into their curriculum.
Each program includes complete educational material (activities, worksheets, construction guides, instructor guides) for the age range of 5-15 years, specialized training for your educators, and equipment proposals with preferential terms. Our material supports both daily teaching and preparation for the annual STEathlon competition.
The experience and reliability of STEM Education at the service of your educational activity. Stable partners, valuable allies.
Lilliputian Scientists
In the educational program “Lilliputian Engineers,” children aged 4 and 5 transform into little inventors and unlock the secrets of our world through creation. In an active learning environment, imagination meets technical thinking, turning complex concepts of Physics into an exciting adventure.
Using specially designed construction materials, our young learners are introduced to the principles of Engineering in the most direct way. By experimenting with gears, pulleys, and simple machines, they learn hands-on how to create motion, achieve balance, and transfer forces in their constructions. Each session is a new challenge, encouraging children to combine logic with creativity.
Through the construction-based activities, the little engineers do not just build models; they develop problem-solving skills, learn to observe how things around them work, and practice collaboration. Here, curiosity becomes knowledge, and every connection between our building elements represents an important step toward understanding the modern world.
Upon completion of the program, students are eligible to participate in the Panhellenic STEM Festival in the Kindergarten category.
AGE GROUP: Pre-Kindergarten – Kindergarten
Thales and the Bee
How can numbers and shapes become the most exciting game? In the educational program “Thales and the Bee,” our young learners become explorers! With the help of the programmable Bee-Bot robot, children discover pre-mathematical concepts through hands-on experiences: they play with patterns, sort objects, experiment with balance, and explore space through coordinates and measurements.
The adventure continues as Thales introduces numbers (1–10) and our first mathematical operations, while concepts such as symmetry, area, and volume become familiar to children through observation. By programming their little “bee,” children do not just learn coding; they learn to collaborate, solve problems, and think critically, building strong foundations for their future in the most enjoyable way!
Upon completion of the program, students are eligible to participate in the Panhellenic STEM Festival in the Kindergarten category.
AGE GROUP: Pre-Kindergarten – Kindergarten
Lilliputian Engineers PLUS+
In the advanced program “Lilliputian Engineers PLUS+,” young creators move on to the next level of technological exploration. The construction experience is enriched, and static creations are transformed into real, autonomous machines that respond to the children’s commands.
Using the familiar specially designed construction materials, students are introduced to the concept of mechanical motion through the use of an electric motor. By connecting gears to a power source, children discover how force is transmitted and how a construction comes to life. The experience is completed with the introduction of remote control, allowing young engineers to control the movements of their models and to understand, in practice, the relationship between action and result.
Within this dynamic learning environment, the challenge becomes even more exciting. Children are not limited to building alone; they are encouraged to direct movement, coordinate mechanisms, and further develop their critical thinking skills. The PLUS+ program represents the step from static construction into the world of motion and automation, offering students the joy of complete creative control.
Upon completion of the program, students are eligible to participate in the Panhellenic STEM Festival in the Kindergarten category.
Young Engineers
The Young Engineers educational program is aimed at children who want to learn about the world of engineering, combining creative construction with programming. Students are transformed into little engineers, starting with an understanding of simple machines (gears, pulleys, levers) as the foundation of every modern invention.
Using motors and sensors, children bring their creations to life and implement their first automation through simple examples with age-appropriate equipment. Through the Scratch environment, they develop algorithmic thinking and see their ideas come to life. At the same time, they cultivate valuable skills such as critical thinking, complex problem-solving, and collaboration, learning to approach challenges methodically.
Upon completion of the program, students are eligible to participate in the Panhellenic STEM Competition – STEMATHLON in the OPEN Category | 1st-4th Grade.
AGE GROUP: 1st-2nd grade
Creative Engineers
The Creative Engineers educational program puts technology at the heart of creativity, turning students into advanced designers of smart systems. Building on a solid foundation in engineering, children discover how specialized distance and tilt sensors work, giving their creations “senses” and the ability to respond autonomously to complex stimuli.
Using advanced equipment, students delve into programming through Scratch, designing complex algorithms to control automated functions in real time. Through this process, children cultivate analytical thinking, technological ingenuity, and the ability to solve complex problems, seeing their ideas transformed into an impressive, interactive reality.
Upon completion of the program, students will have mastered the design of advanced automation systems and will be fully prepared to participate in the Panhellenic STEM Competition – STEMATHLON in the OPEN Category | 1st-4th Grade.
AGE GROUP: 2nd-3rd Grade
Simple & Power Machines
In the Simple & Power Machines educational program, students unleash their inventiveness and bring their ideas to life. They experiment with fundamental physical concepts such as force, mass, and energy, incorporating electrical circuits and switches into their constructions. Children learn to control movement using different forms of energy—electric, kinetic, and wind—laying the foundations for creating their first smart automations.
Using complex building materials and electric motors, students develop their spatial awareness and mathematical thinking. Through experimentation and observation of natural phenomena, they cultivate critical thinking, creativity, and reasoning, learning to interpret the world around them as modern scientists.
AGE GROUP: 2nd-3rd grade
Power Engineers
The Power Engineers educational program is an innovation workshop where students become autonomous creators and drivers of technology. At its heart is TPBot, a flexible robotic vehicle that children learn to program using the micro:bit board, utilizing its built-in sensors to give it “senses” and reactions.
The experience culminates with the introduction of the joystick, giving students complete control over their creations. Through exciting challenges and strategy games, children program complex movements, developing precision skills, hand-eye coordination, and quick decision-making. Imagination meets strategy as students see their code transformed into dynamic action on the test field.
Upon completion of the program, students will have mastered the operation and programming of robotic systems, equipping them with all the tools they need to excel in the Panhellenic STEM Competition – STEMATHLON in the Parallel Elementary School category “3athlon.”
AGE GROUP: 3rd-4th grade primary school students.
Maker Space
In the “Makerspace” educational program, students’ imagination takes three-dimensional form and ideas are transformed into tangible, smart creations. Children take on the role of maker, starting with precise design using instruments on paper and progressing to the construction of wooden projects using completely safe hand tools, such as sanders and lathes.
The creative process is completed with the integration of technology, where students add sensors and actuators to their handmade projects. In this way, they implement their first automations, combining traditional craftsmanship with modern programming. Through this holistic experience, children cultivate their geometric perception, develop fine motor skills, and strengthen their confidence as creators.
AI Lab Mate
The educational program “AI Lab Mate” is designed for 4-5th grade elementary students and invites them to take on the role of young engineers designing and building robotic assistants for scientists. Through an interdisciplinary scenario, children create smart constructions that support different scientific fields, such as a robot that helps a chemist investigate solutions, a physicist make field measurements, or a doctor with a medication reminder device. Using micro:bit, sensors, artificial intelligence cameras, 3D design and printing, students program robotic assistants that respond to stimuli, communicate, and adapt to their environment. They develop technological literacy, computational thinking, and understand how science and technology are applied to solving real-world problems. Upon completion of the program, students are able to participate in the annual STEMathlon Competition in the OPEN category.
The creative process is completed with the integration of technology, where students add sensors and actuators to their handmade projects. In this way, they implement their first automations, combining traditional craftsmanship with modern programming. Through this holistic experience, children cultivate their geometric perception, develop fine motor skills, and strengthen their confidence as creators.
AI Holiday Island
The educational program “AI Holiday Island” is designed for 5th and 6th grade elementary students and combines technology with environmental responsibility and social innovation. Students take on the role of technological consultants for an island municipality and are called upon to design smart solutions for problems such as waste management, traffic congestion, and energy conservation during the tourist season. Using micro:bit, artificial intelligence cameras, 3D design and printing, children create original robotic constructions and automation systems with social and environmental value. They develop problem-solving skills, critical thinking, and environmental awareness, seeing their ideas implemented in practice. Upon completion of the program, students are able to participate in the annual STEMathlon Competition in the OPEN category.
The creative process is completed with the integration of technology, where students add sensors and actuators to their handmade projects. In this way, they implement their first automations, combining traditional craftsmanship with modern programming. Through this holistic experience, children cultivate their geometric perception, develop fine motor skills, and strengthen their confidence as creators.
Elementary Robotics
In the Elementary Robotics educational program, students build and program their first fully autonomous robots to complete exciting missions. They explore sensor and motor combinations, creating smart solutions to complex problems, while the program also follows the objectives of the Computer Science Curriculum. Through teamwork and experimentation, they develop computational thinking, algorithmic logic skills, and problem-solving abilities. Students deepen their understanding of robotic systems, comprehending how technology can be applied to real situations and challenges in the modern world. Upon completion of the program, students are able to participate in the annual STEMathlon Competition in the Regular category.
Advanced Robotics
The Advanced Robotics educational program leads students to the future of robotics education, incorporating innovation through the use of specialized sensors and artificial intelligence (AI) cameras, allowing participants to acquire modern knowledge and prepare as the scientists of the future. Through Learning by Doing, children are encouraged to design and implement their own ideas, solving real-world problems with emphasis on the practical application of knowledge. Additionally, the program focuses on the Application of Advanced Techniques, utilizing sensors for advanced programming techniques such as lists and arrays, while simultaneously learning and applying in real conditions Computer Vision for the implementation of complex robotic mechanisms. Upon completion of the program, students are able to participate in the annual STEMathlon Competition in the Regular category.
Physical Computing & Python
The “Physical Computing & Python” educational program is designed for middle school students and introduces them to the modern world of Physics, Electronics, and programming through experiential and experimental activities. Students explore fundamental concepts of Physical Sciences and understand in practice the laws governing Physics, utilizing sensors and real measurements (Physical Computing).
Through creative projects and experiments, students design and implement interactive constructions and simple automated systems, connecting the digital world with the physical environment. Using microcontrollers, sensors, and actuators, they learn how real-world data can be collected, analyzed, and utilized to solve problems.
A core tool of the program is the Python programming language—a beginner-friendly yet powerful language, widely used in the fields of science, robotics, and artificial intelligence. Students develop computational thinking, problem-solving, and experimentation skills, gaining meaningful exposure to modern technology and scientific methodology.
IoT and Modern Applications
The “IoT and Modern Applications” educational program invites middle school students on a journey of technological exploration, starting from Mars. Inspired by the real scientific and technological challenges that accompany the colonization of another planet, students are called upon to think about how smart and reliable systems can be designed for life and research in extreme environments.
Through experiential activities and experimentation, students learn the fundamental principles of the Internet of Things (IoT) and programming, using the Adafruit CLUE development board. They discover how devices collect and process environmental data and how this data is transformed into functional, interactive applications that connect the digital world with the physical one.
The program cultivates computational and scientific thinking, collaboration, and problem-solving, helping students understand how modern technology can be applied to real-world challenges—on Earth and beyond.
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Το περιεχόμενο που μου παρείχε ο STEM Education μου έλυσε τα χέρια! Τα παιδιά κάνουν πρωτότυπες δραστηριότητες εκπαιδευτικής ρομποτικής που έχουν δημιουργήσει οι ειδικοί!
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